Deep Rock Galactic: Rogue Core Classes

Last updated 2026-05-22 · Reading time 9 min

Early AccessThis guide is based on the Early Access version of Deep Rock Galactic: Rogue Core and will be updated as the game changes.

Quick Answer

Rogue Core has five Reclaimers in Early Access: Guardian, Spotter, Falconer, Slicer, and Retcon. Guardian is the safest all-round pick and the best beginner class. Slicer and Retcon are the strongest solo picks. Falconer is the co-op anchor. Spotter anchors crit builds.

The Five Reclaimers

Guardian

Walking shield. Area denial and close protection — pushes clusters with the Repulsion Field, restores team armor, and stuns with the Concussive Barrage. Build anchor: control and survival.

Slicer

Melee specialist. The Plasma Blade slice deals 560 damage and glassifies nearby terrain. Highest single-strike damage in the EA roster. Build anchor: melee triggers.

Falconer

Aerial support. The Shock Drone fires 4 salvos of 35 direct + 25 AoE damage with electrocution, and can revive teammates from range. Build anchor: electric and status.

Spotter

Marksman support. Crit Dart marks enemies for 5s at +100% crit chance or paints a 10s ground field. Sees enemies through walls and deploys ammo. Build anchor: crit.

Retcon

Time-warping hologram. Rewind Time marks a point and returns you to it after a 20-second window, restoring ammo and health. Highest skill ceiling in the EA roster. Build anchor: risk-window plays.

Class Tier List

Early Access tier list based on the current public class kits, community testing, and the framework below. Expect revisions as balance patches land.

Rogue Core class tier list
ClassTierBest ForDifficultyNotes
GuardianSBeginners, Co-opLowRepulsion Field (4s fear zone, 2× 20s cd) + Concussive Barrage (12 munitions, 6s stun). Restores team armor.
SlicerSSoloMediumPlasma Blade horizontal Slice deals 560 damage and glassifies terrain within 3m. Highest single-strike in the kit.
FalconerACo-opMediumShock Drone (5 charges, 10s replenish): 4 salvos of 35 direct + 25 AoE with electrocution. Ranged revive support.
SpotterACrit builds, Co-opMediumCrit Dart (3 charges, 18s cd): direct mark 5s at +100% crit, ground field 10s. Wallhack + drop-on ammo.
RetconASolo, Risk-window buildsHighRewind Time: mark a point, return after 20s with health and ammo restored. Highest skill ceiling in the EA roster.

Best Class for Beginners — Guardian

Guardian is the first-pick recommendation. The Repulsion Field applies a 4-second fear zone that reorients enemies and exposes their backs while restoring team armor. The Concussive Barrage fires 12 munitions, each applying a 6-second stun. Both abilities forgive positioning mistakes — exactly what you need while learning floor layouts and Risk Vectors. See the Beginner Guide for the full first-run framework.

Best Class for Solo — Slicer or Retcon

Slicer is the brute force solo pick. The Plasma Blade slice deals 560 damage per swing — the highest single-strike number in the current class set — and glassifies terrain within 3 meters, opening shortcuts and clearing chokepoints in one swing.

Retcon is the options solo pick. Rewind Time lets you mark a position, push aggressive lines, then teleport back after a 20-second window with any spent health and ammo restored. Highest ceiling in the roster, but you have to plan the rewind in advance.

Best Class for Co-op — Falconer

Falconer is built for four-player runs. The Shock Drone holds 5 charges with a 10-second replenish, fires 4 salvos of 35 direct damage + 25 AoE per hit, and electrocutes targets — strong uncoordinated value because it does not need precise aim from someone still learning floor layouts. The ranged revive seals the pick: you can save a downed teammate without crossing the room.

Build Anchors by Class

  • Guardian — control and survival. Pair with armor-restore and stun-duration Bio-Boosters.
  • Spotter — crit. Stack crit-chance and crit-damage Enhancements; Crit Dart already hands you +100% crit chance on marked targets.
  • Falconer — electric and status. Look for Bio-Boosters that extend electrocution or chain damage between targets.
  • Slicer — melee triggers. Effects that fire on melee hit or terrain destruction compound with Slice and the glassify radius.
  • Retcon — risk-window. Take aggressive Bio-Boosters with downsides; Rewind Time erases the downside if you survive the window.

How We Ranked Classes

  • Survivability
  • Clear speed
  • Boss damage
  • Team value
  • Beginner friendliness
  • Solo potential
  • Upgrade synergy

FAQ

Rogue Core Classes – Tier List & Best Builds | Rogue Core Guide